guest2942 asks

"Have you heard anything as developer about the

new Playstation? Can you share with us gamers?"

Insomniacs say

"Um ... actually no. That's one of those "no comments."

Insomniacs {action}

:)"

2Cool2B asks

"What is your game based on and what do you think of blood and violence in games"

Insomniacs say

"Well, even in Disruptor there was a bit of violence but with no blood, we're trying to stay away from that, I don't like it .. I know it's popular and sells games but especially in the wake of school shootings, I don't know how much you blame on video games but just because of that I don't want to do that anymore. Spyro can breathe fire on an enemy but instead of turning into charred flesh, he turns into a butterfly, so it's sort of like cartoon violence, no one dies or gets hurt, it's more humorous, but still there's the challenges and dangers. It's enjoyable and fun to attack the enemies but it's never gory."

HSHost says

"I love cartoons! I wanna play this now!"

2Cool2B asks

"Are you going to make it for the N64™ and why didn't you in the first place?"

Insomniacs say

"Definitely not since Sony is publishing it. We've been very happy with Sony especially after Disruptor, and as a programmer I'm much happier with the Sony development system, we're happy with it's user base ... as far as the numbers being sold and territories. They've been so supportive of us there's no way we'd look at another system at this point."

guest2945 asks

"Did you develop this game with Universal® or are they just distributing it?"

Insomniacs say

"We share office space with some Universal people and it's a great relationship. They did all our level designs and we implemented them and it's been a great creative process a lot of ideas coming from both sides .. a lot of entertainment companies have tried to get into gaming and fell flat but Universal is doing well cause they hired veterans of the gaming scene."

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